The latest version of Flash fixes a critical vulnerability. If you don’t really need Flash Player, you shouldn’t install the browser add-on.
Since version 11, the Flash Player has provided native 64-bit support for Windows, Mac OS X and Linux. In addition, the in-house 3D interface Stage3D with the code name “Molehill” (molehill) was integrated. Stage3D enables hardware-accelerated 3D rendering in Flash and Adobe Air. It provides a set of shader-based low-level 3D APIs that can be programmed. Functions such as z-buffering, stencil color buffer, fragment and vertex shader as well as cube textures can be implemented. “Stage3D APIs will allow developers to leverage the GPU wherever possible,” promises Adobe.
DirectX 9 is used on Windows and OpenGL 1.3 on Mac OS and Linux. OpenGL ES 2.0 is used on mobile platforms. For devices whose graphics chip is not supported, the Flash Player uses software screening called SwiftShader, a technology licensed by TransGaming. A version for productive environments that Stage3D supports for mobile platforms – Android, iOS and Blackberry Tablet OS – will be released later.
Further innovations of the Flash Player are an audio encoder (G.711) for Internet telephony and a video encoder (H.264 / AVC) for video chat. The Flash Player also handles socket progress events for file sharing solutions via FTP. Adobe gives details as usual in the release notes.
You can check whether the installation of the Flash Player worked using the following link . If problems arise during installation, a complete uninstallation can help. This is possible with the Adobe tool Flash Player Uninstaller .
Note: The download leads to the Adobe site. An installation program is then downloaded which actually downloads the program data.
FLASH PLAYER: OFFLINE VARIANTS
If you prefer the offline version of the Flash Player, choose one of the following download links.